These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The work or goals could change depending on what we discover, and projects mentioned may get delayed or even stopped. Before getting into the details I wanted to outline our high level philosophy around position power. Positions can vary in resources, map positioning, and skill ceiling which creates natural power positions in the game. We think rather than fully flatten the natural strategy and skill variety in LoL we would prefer to support the uneven role power but balance them into a tight spread so that all positions have the capacity to carry the game with good performance. Worth noting that we aim for support influence being slightly low not extremely low influence as it was in the early days of League.